Location: Cary · + connections on LinkedIn. View Michael Gay’s profile on LinkedIn, a professional community of 1 billion members. The other mothers who came to chaperone our Girl Scout camp had already praised my mom for organizing a wholesome weekend in the rustic Florida wilderness, but with her simple but delicious meals, she became the most popular Girl Scout leader our troop ever had. This was my mother at her best: playing board games, preparing vintage meals, and organizing elaborate birthday parties. But my mother had also struggled with substance abuse and mental unwellness since she was a teenager.
Michael Gay is a Director, Cinematic Production at Epic Games based in Cary, North Carolina. Previously, Michael was an Advanced Technology Chief Technologist at ESPN and also held positions at Sony Interactive Entertainment, Sandbox Pictures, Entertainment Design Workshop, Mass Illusions, Sonalysts, Inc., Mass Illusion. by SIGGRAPH Conferences 23 October Conferences , Industry Leaders , Production , Real-Time. In August, SIGGRAPH attendees were treated to an epic Real-Time Live! SIGGRAPH: You delighted the audience at SIGGRAPH with your Real-Time Live!
Michael Gay is the Director of Cinematic Production at Epic Games, based in Cary, North Carolina. 2 3 He has over 20 years of industry experience and leads the cinematic team at Epic Games. 4 6 In his role, he is responsible for the design and development of Sequencer, the Unreal Engine's cinematic toolset. 6. Michael Gay is the Director of Cinematic Production at Epic Games, based in Cary, North Carolina. Prior to joining Epic Games, Michael held key positions at notable companies such as ESPN, Sony, and ESC. His colleagues praise his solid work ethic, deep technical knowledge, and great attitude.
Discover the career milestones of Michael Gay, Director of Cinematic Production at Epic Games. Full bio on The Official Board. Epic Games is broadening its reach beyond just games, and the company has the release of its non-linear editing tool Sequencer to thank. We spoke to the studio about how the unveiling of Sequencer at March's Game Developers Conference event was just the beginning of yet another of Epic's major shifts. Sequencer is an engine that works similarly to popular film editing tools.